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Stacking Time |
Be a Beta
Vitals | |
---|---|
Health | 420 |
Armor | 5 |
Energy | 200 |
Movement Speed |
Weapon: M110 | |
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Damage | |
Range | 26 |
Attack Speed | |
Magazine Size |
Soldier skills are basic, general knowledge and proficiency at your profession. They range from simple physical fitness and weapon proficiency to battle drills and warrior tasks.
Each point increases Fitness, Dexterity, and Mechanical skills by 2
, and 10%
faster reload/unjam time.
Level | Skill | Stat Gain | Reload/Unjam Time |
---|---|---|---|
1 | Perform self-aid | 2 | 10% |
2 | Burst Fire | 4 | 20% |
3 | Improved prone | 6 | 30% |
4 | Alloy Ping | 8 | 40% |
Basic soldier first-aid
Heals 35 HP over 10 seconds and Cures minor ailments
Energy Cost: 55
Cooldown: 30 seconds
More Dakka!
Increases effectiveness of prone
An upgraded utility pack allows the Stacker Mans to ping a range of 35 for targets containing Volatile Alloy every 12 seconds. This briefly reveals the targets for 4 seconds.
4 seconds
.Fires a charged bullet at the target to detonate all stacks of Volatile Alloy shattering the main target and splashing nearby targets.
Modified by: Dexterity
Level | Damage | Stack Damage | Energy | Cooldown | Range |
---|---|---|---|---|---|
1 | 450 | 40 | 45 | 35 | 16 |
2 | 550 | 60 | 35 | 30 | 18 |
3 | 650 | 80 | 25 | 25 | 20 |
4 | 750 | 100 | 15 | 20 | 22 |
Fires an undermount shotgun at the target to detonate up to 30 stacks of Volatile Alloy shattering the main target and splashing nearby targets.
Modified by: Dexterity
Level | Damage | Stack Damage | Energy | Cooldown | Charge Cooldown | Charges | Range | Arc | Radius |
---|---|---|---|---|---|---|---|---|---|
1 | 265 | 24 | 65 | 3 | 12 | 2 | 9 | 30 | 3 |
2 | 315 | 48 | 60 | 3 | 12 | 3 | 10 | 35 | 3.5 |
3 | 365 | 62 | 50 | 2 | 10 | 4 | 12 | 40 | 4 |
4 | 415 | 96 | 40 | 1 | 10 | 5 | 16 | 45 | 4.65 |
Marksmanship is your ability to accurately fire, reactively fire, and focus under stress.
Level | Unlock |
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1 | Increases Dexterity by 6, range by 3, and attacks speed by 3% |
2 | Upgrade Volatile Alloy application to hit targets behind primary target. |
3 | Unlock Binoculars |
4 | Unlock Disorientating Blast |
Reveals the target area for 8 seconds.
Blast the target with high energy causing Volatile Alloy to emit a stunning effect upon the target and those within 4.5 range.
For every 10 stacks of Volatile Alloy the target is stunned an additional 0.5s.
Enhances the Stacker Mans ability to apply Volatile Alloy via direct and indirect means.
Level | Unlocks |
---|---|
1 | Unlock Caltrops |
2 | Upgrade Volatile Alloy application by +1 |
3 | Upgrade Caltrops Unlock Alloy Amplification |
Throws out a puddle of materials causing damage and slowing effects for a period of time.
Applies Volatile Alloy to targets within the radius.
Level | Damage | Duration | Radius | Slow | Stacks | Energy | Cooldown |
---|---|---|---|---|---|---|---|
1 | 50/s | 8s | 1.8 | -5% | 5/s | 35 | 20s |
2 | 75/s | 15s | 2.5 | -10% | 8/s | 25 | 18s |
Amplify the Volatile Alloy projectile density, doubling the amount of metal applied to targets.
The volatility also increases the shooter's fire rate, but the added weight decreases their range.