Look off into the distance
8
secondsEnergy Cost: 15
Cooldown: 24 seconds
Fires a flare at the designated point, illuminating the surrounding area for 45 seconds.
Energy Cost: 40
Cooldown: 75 seconds
Disarm a nearby explosive device
40%
energy. Disarming M1 or M2 Sentry Guns refunds a portion of the initial cost. Targeting a Satchel Charge will initiate detonationo sequence.Energy Cost: 5
Cooldown: 3 seconds
An invisible camera that reveals the area around it for 5 minutes
Energy Cost: 55
Cooldown: 180 seconds
Extra tough armor built to increase survivability
15%
Increases effectiveness of prone
+10%
to +13%
, Increases attack speed by +8%
, and Increases range by +1
35%
+15%
45%
Enables a suit light filter to see nearby cloaked objects
Use your weapon to push away smaller zombies
Basic soldier first-aid
35
HP over 10
secondsToss out a smoke grenade to slow all units in its cloud
4
, vision range reduced to to 13
, and are slowed by 40%
Energy Cost: 75
Cooldown: 55 seconds