| Lunar Support Specialists are from the moon. |
| Vitals | |
|---|---|
| Health | 420 |
| Armor | 5 |
| Energy | 200 |
| Movement Speed | 2.91 |
| Weapon: Plasma Rifle | |
|---|---|
| Damage | 45 - 53 |
| Range | 15 |
| Attack Speed | 0.30 |
| Magazine Size | 60 |
| Strengths | Limitations |
|---|---|
| - Wide Map Abilities - Infinite Space Men - Good Team Utility |
- High Energy Upkeep - Limited Mobile Damage - Low T1 Damage |
Monsoon, Thunderstorm, Frostbite, and Fogged Out Achievement with Lightning Camo and Dare to Win Decal
![]()
Soldier skills are basic, general knowledge and proficiency at your profession. They range from simple physical fitness and weapon proficiency to battle drills and warrior tasks.
Each point increases Fitness, Dexterity, and Mechanical stats by 2, and 10% faster reload/unjam time.
| Level | Skill | Stat Gain | Reload/Unjam Time |
|---|---|---|---|
| 1 | Perform Self-Aid | 2 | 10% |
| 2 | Armed and Loaded | 4 | 20% |
| 3 | Improved Prone | 6 | 30% |
| 4 | Rifle Butt, Backup Generator | 8 | 40% |
More charges, more troubles.
2Duracell, trust the power within.
1.25 when energy is below 40%| Level | Unlock |
|---|---|
| 1 | Blast |
| 2 | EMP |
| 3 | Irradiate |
| 4 | Bombardment |
Armed and LoadedEach point increases Mechanical stats by 2
| Level | Unlock |
|---|---|
| 1 | Shock Troopers |
| 2 | Tier 1 Scan |
| 3 | Supply Drop |
| 4 | Solar Focusing |
Starting from Level 2, each level increases maximum charge for abilities with charges by 1
| Level | Unlock |
|---|---|
| 1 | Orbital Satellite Recon |
| 2 | Dampening Rays |
| 3 | Energy Rays |
| 4 | Refraction Rays |
Orbital Satellite Recon and Ray share a pool charges.Armed and LoadedFires a concentrated blast from the orbiting satellite.
2.5Energy Cost: 38
Cooldown: 1 Second
Fires a concentrated EMP blast from the orbiting satellite.
200 damage in a radius of 1.5400 damage against Mechanical and Robotic units, and 20 damage per second for 10 seconds.Mechanical and Robotic units for 10 seconds.Biological units.PMC from attacking for 10 seconds when struck.Energy Cost: 26
Cooldown: 1 Second
Fires a concentrated radiation blast from the orbiting satellite.
1350 damage per second for 10 seconds.Energy Cost: 68
Cooldown: 1 Second
Fires a supercharged barrage of orbital strikes at the target location.
4.5 seconds to calibrate Orbital Strike: Bombardment.Armed and Loaded3000 damage, applying EMP and Irradiate to whoever struck.6Energy Cost: 200
Cooldown: 245 Seconds
Requests 2 Shock Troopers at targeted location.
| Vitals | |
|---|---|
| Health | 500 |
| Armor | 25 |
| Energy | 200 |
| Movement Speed | 2.9 |
| Weapon: Plasma Rifle | |
|---|---|
| Damage | 42 - 52 |
| Range | 17.5 |
| Attack Speed | 0.07 - 1.2 |
| Magazine Size | Infinite |
Armed and LoadedEnergy Cost: 55
Charge Cooldown: 35 Seconds
Cooldown: 5 Seconds
Beep, beep, boop, scanning.
Energy Cost: 75
Cooldown: 60 Seconds
Nitra has been withdrawn, supply drop is inbound.
The orbiting satellites focus the power of the sun on a massive target.
3500 damage in an initial blast, and 200 damage per second to the target and nearby units.150% increased damage.Energy Cost: 150
Cooldown: 110 Seconds.
Big brother is watching.
18 for 20 seconds.20 seconds.Energy Cost: 35
Charge Cooldown: 45 Seconds
Cooldown: 5 Seconds
Ooooh, look at them, hitting like babies.
50% and damage dealt by 25% for all units in the targeted area.Energy Cost: 30
Charge Cooldown: 45 Seconds
Cooldown: 5 Seconds
I feel breezy.
1.87 for all units in the targeted area.Energy Cost: 75
Charge Cooldown: 45 Seconds
Cooldown: 5 Seconds
Hey, where did everyone go?
4 for all units in the area.Energy Cost: 45
Charge Cooldown: 45 Seconds
Cooldown: 5 Seconds
Upgrades, people, upgrades!
Beat nightmare with epilogue as a Lunar Support Specialist.