| Commando(18B) is deployed when missions are needed to be finished by any means necessary. They're skilled with their shotguns and explosives. |
| Enlisted | Warrant Officer | Comissioned Officer |
|---|---|---|
| 0 XP | 120000 XP | 100000 XP |
| Vitals | |
|---|---|
| Health | 440 |
| Armor | 5 |
| Energy | 200 |
| Movement Speed | 2.92 |
| Weapon: Shotgun | |
|---|---|
| Damage | 175 - 194 |
| Range | 12 |
| Attack Speed | 1.3 |
| Magazine Size | 25 |
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Soldier skills are basic, general knowledge and proficiency at your profession. They range from simple physical fitness and weapon proficiency to battle drills and warrior tasks.
Each point increases Fitness, Dexterity, and Mechanical skills by 2, and 10% faster reload/unjam time.
| Level | Skill | Stat Gain | Reload/Unjam Time |
|---|---|---|---|
| 1 | Perform self-aid | 2 | -10% |
| 2 | Concussion Shells | 4 | -20% |
| 3 | Improved prone | 6 | -30% |
| 4 | Rifle Butt, Automatic Mode | 8 | -40% |
The Commando loads in Concussion shells.
Soldier Skills Level 216%The Commando goes full auto with his shotgun.
Soldier Skills Level 4250%, last 12.5 seconds.Energy Cost: 45
Cooldown: 30 seconds
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Marksmanship is your ability to accurately fire, reactively fire, and focus under stress.
12.5% critical hit chance to deal extra damage on each auto attack. Critical hits are only half as affected by the targets armor.
Each level grants 4 Dexterity, Equals To:
+ 8% Ranged Damage
+ 4% Attack Speed
+ 1 Weapon Range
| Level | Critical Damage Multiplier | Dexterity |
|---|---|---|
| 1 | 2.5x | 4 |
| 2 | 5.0x | 8 |
| 3 | 7.5x | 12 |
| 4 | 10.0x | 16 |
The Commando becomes better at surviving on his own.
| Level | Unlock | Improve |
|---|---|---|
| 1 | Binoculars | Nothing |
| 2 | Field Aid | Nothing |
| 3 | Camouflage | Jump Cooldown Reduction |
| 4 | Adrenaline Rush | Rifle Butt |
+2 Fitness and +0.02 Movement speed.The Commando uses binoculars to see threats afar.
Survival Expert Level 1Energy Cost: 10
Cooldown: 20 seconds
The Commando uses field aid to tend injury.
Survival Expert Level 265 health points over 30 seconds.Energy Cost: 87
Cooldown: 30 seconds
The Commando activates camouflage to conceal himself.
Survival Expert Level 310%Energy Cost: 30
Cooldown: 35 seconds
The Commando refuses to die.
Survival Expert Level 40.2 for 20 seconds.Cooldown: 240 seconds
The Commando uses explosives to blow up his foes.
| Level | Unlock |
|---|---|
| 1 | Frag Grenade |
| 2 | Explosive Charge, Disarm |
| 3 | Improved Frag Grenade |
| 4 | C4 Explosive Device |
The Commando throws a frag grenade at a target point.
Explosive Expert Level 1Explosive Expert Level 3Energy Cost: 60 / 35
Cooldown: 30 / 20 seconds
The Commando deploys explosive charge to obliterate his foes.
Explosive Expert Level 212 explosive charges in each inventory slot.Energy Cost: 55
Cooldown: 90 seconds
The Commando disarm a device for later use.
Explosive Expert Level 2Cooldown: 5 seconds
I've got a present for ya!
Explosive Expert Level 4Massive units.3 C4 explosive devices per inventory.Energy Cost: 80
Cooldown: 105 seconds
The Commando learns to use prototype weaponry.
| Level | Unlock | Level Requirement |
|---|---|---|
| 1 | Plasma Mine | 3 |
| 2 | Force Field Generator | 5 |
| 3 | Chrono Shift | 7 |
+1 Mechanical.The Commando places down a plasma mine.
Prototype Weaponry Level 1Armored units.3 mines per inventory.Energy Cost: 85
Cooldown: 90 seconds
The Commando tosses out a force field generator.
Prototype Weaponry Level 2Energy Cost: 75
Cooldown: 45 seconds
The Commando activates a chorno shift device.
Prototype Weaponry Level 3Energy Cost: 175
Cooldown: 300 seconds
Improves Commando's survival expertise.
60.054730Beat nightmare with epilogue as a Commando.
Improves Commando's explosive expertise.
3.525 seconds.10Disarm by 3.5 and removes its energy cost.Frag Grenade by 3Frag Grenade by 5Frag Grenade by 5 seconds.Deal at least 100,000 damage in a single ability as a Commando.