Beta
Vitals | |
---|---|
Health | 420 |
Armor | 5 |
Energy | 200 |
Movement Speed | 2.98*** |
Weapon: Plasma Shotgun | |
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Damage | 165 - 187 |
Range | 14 |
Attack Speed | 1.3 |
Magazine Size | 60*** |
Soldier skills are basic, general knowledge and proficiency at your profession. They range from simple physical fitness and weapon proficiency to battle drills and warrior tasks.
Each point increases Fitness, Dexterity, and Mechanical skills by 2
, and 10%
faster reload/unjam time.
Level | Skill | Stat Gain | Reload/Unjam Time |
---|---|---|---|
1 | Perform self-aid | 2 | 10% |
2 | Flak Jacket | 4 | 20% |
3 | Improved prone | 6 | 30% |
4 | Rifle butt | 8 | 40% |
Basic soldier first-aid
Heals 35 HP over 10 seconds and Cures minor ailments
Energy Cost: 55
Cooldown: 30 seconds
Feels so comfy
Increases effectiveness of prone
Use your weapon to push away smaller zombies
A special generator that activates when your energy reserves are less than 40%.
Improves Combat Controller's ability to coordinate with fighter aircraft when confucting airstrikes.
Level | Unlock |
---|---|
1 | Autocannon Strafing Run |
2 | Hydra 70 Rocket Strafing Run (Stun) |
3 | Hydra 70 Rocket Strafing Run (Smoke) |
4 | AGM-65 Maverick ATGM Strafing Run |
Call in an A-10 Thunderbolt to strafe at a designated area with its Autocannon.
Fires 30 rounds over the area, dealing 30-130 damage per round.
Orders ground attack aircraft to fire rockets that stun on impact in a strafe.
Orders ground attack aircraft to fire rockets that leave a trail of smoke upon impact.
Orders ground attack aircraft to launch a Maverick ATGM at a designated target location.
Increase fighter aircraft capability with additional modification to hardpoints, increasing capacity to conduct more airstrikes before rearming.
Level | Improvements |
---|---|
1 | +1 Autocannon |
2 | +1 Hydra 70 Rocket (Stun) |
3 | +1 Hydra 70 Rocket (Smoke) |
4 | +1 Autocannon, +1 to both Stun & Smoke Hydra 70 |
Additionally each level increases damage of each individual projectile fired during strafing runs:
Improve Combat Controllers Reconnaissance Skills.
Level | Unlock |
---|---|
1 | Binoculars |
2 | UAV Recon |
3 | Combat Air Patrol |
4 | +6 Mechanical Skills |
Additionally each level:
+1 Combat Air Patrol Capacity when attaining:
Reveals the target area for a short duration.
Detects invisible units.
Calls in close air support to strafe an area, designating targets also revealing invisible units.
Targets marked will be revealed to the team for 45s.
Call in two F-22 Raptor fighter aircraft to patrol an area, focusing on air targets and cliff walkers.
Authorise top level clearance to coordinate with strategic bomber, grants ability to use powerful strafes.
Level | Unlock |
---|---|
1 | CBU-87 Carpet Bombing Run |
2 | CBU-89 GATOR Mine Bombing Run |
3 | CBU-72 Thermobaric Cluster Bombing Run |
4 | M43-BZ Chemical Bombing Run |
5 | AGM-181 LRSO Nuclear Bombardment |
Please be careful as every ability in this skill tree leaves behind a persisting DoT AoE that will get friendlies killed.
Call in stealth bomber to strafe an area, releasing many bombs at once.
Orders bomber to drop a cluster of mines in a strafe, mines will lock-on automatically when enemies are close enough.
Note: Mines do not cause damage to yourself or friendlies.
Calls in stealth bomber to strafe an area, dropping napalm loaded bombs, leaving a trail of fire that persists for 25s
Applies Napalm
Calls in stealth bomber to drop bombs infused with chemical agents, leaving a trail of poisonous gas that lasts for 30 seconds and will cause any targets to temporarily lose control and attack other units ignoring ally status.
Applies Poison
Calls in a squadron of stealth bombers (10 in total) to bombard the designated target point with nuclear loaded missiles.
Upon impact, missiles will leave a cloud of Radiation, which does DoT in addition to any units that stay inside the cloud will have a chance of gaining Radiation Mutation stack, temperarily taking damage but buffing combat stats temporarily, also applies to enemies.