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♪♪ Helicopter Helicopter ♪♪ |
Be a Beta
Enlisted | Warrent Officer | Commissioned Officer |
---|---|---|
x | 0 | x |
Vitals | |
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Health | 420 |
Armor | 5 |
Energy | 200 |
Movement Speed | 2.92 |
Weapon: GA-M30 PDW | |
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Damage | 42 - 53 |
Range | 11 |
Attack Speed | 0.08 |
Magazine Size | 60 |
Vitals | |
---|---|
Health | 1250 |
Armor | 30 |
Energy | 650 |
Movement Speed | 3.5 |
Weapon: M230 Bushmaster Chaingun | |
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Damage | 160 - 181 |
Range | 20 |
Attack Speed | 0.1 |
Magazine Size | Infinite |
Warning
Lands the aircraft at a target location, allowing it to refuel and repair.
Takeoff requires 12 seconds
Landing requires 11 seconds
Aircraft consumes 3 Energy/Second of fuel while airborne.
No Fuel
This unit can see invisible units
Enhances AW capabilities to provide logistical support to aircraft.
Level | Unlock |
---|---|
1 | Repair/Refuel |
2 | Smart Ejection System |
3 | Advanced Pilot Training |
4 | Reserve Fuel Procurement |
Additionally each level grants:
Restores life to mechanical units and structures at the cost of resources.
Transfers Energy to any mechanical or heroic friendlies
Transfers at 50% efficiency if not targetting a mechanical unit.
Equip aircraft with smart ejection system, when the aircraft dies while in the air, the pilot will be able to eject safely preventing death, the pilot will also gain a short period of invulnerability
The pilot gains 20% evasion chance to resist all ranged damage when actively piloting an aircraft.
Procude reserve fuel tanks every 180 seconds.
Level | Unlock |
---|---|
1 | Ballistic Plating |
2 | Explosive Reactive Armor |
3 | Skyguard Electronic Warfare |
4 |
Additionally each level increases vitals:
+15%
+10%
Aircraft gains 20% ranged damage mitigation.
Prevents the next instance of damage that reaches over 950, after activating it will go on cooldown for 40 seconds.
Equip Aircraft with Skyguard Laser that will target hostile missiles.
Level | Unlock |
---|---|
1 | Hydra Rocket Cluster |
2 | Weapon Overcharge |
3 | Brimstone Fire and Forget |
4 | Hellfire ATGM (Tandem Charge) |
Additionally each level increases:
Calls in an A10 Thunderbold to drop a napalm bomb, doing 20-30 damage every 50 milliseconds in a radius of 4. Lasts for 10 seconds.
Energy Cost: 50
Cast Time: 1s
Cooldown: 30s
Redirects energy from life support systems to overcharge weapons, granting the following:
Energy Cost: 40
Cast Time: 1s
Cooldown: 25s
Calls in close air support to fire missiles at the target area, dealing 0 damage, or 0 damage to Massive Units in a radius of 0.
Energy Cost: 80
Cast Time: 2s
Cooldown: 90s
Level | Unlock |
---|---|
1 | Engine Overclock |
2 | High Capacity Fuel Tanks |
3 | Stealth Field Generator |
4 | Threat Radar |
Additionally each level grants:
Provides a permanent 250 bonus max energy.
Generates a stealth field around the heli, cloaking the heli and surrounding allies.
Detects hostiles in a radius of 50.
Valid Targets:
Unlocks the ability to request a helicopter
Level | Unlock |
---|---|
1 | AH64D Apache Helicopter |
2 | -5 Calldown Time |
3 | -5 Calldown Time |
Request an attack helicopter at the units position, the helicopter will automatically land have temporary invulnerability.
Field Survival Training
Grants the unit Rifle butt:
Riflebutt
Pushes back and does 20-30 damage to hostile light units in a 2.5 radius every 1.5 seconds.
Note: Kind of a placeholder upgrade unitl I figure out something better maybe
The pilot gains advanced proficiency in flying proficiency, decreasing time to land
Equips aircraft with a personal shielding module, providing 250 shields that will automatically regenerate.